AI Insights · Timothy · July 2022
Top 5 Card Battler Apps Performance in Middle East Q2 2022
Explore the performance of the top 5 card battler apps on a unified platform in the Middle East during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 card battler applications on a unified platform in the Middle East showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these popular apps.
Mighty Party: Battle Heroes from Panoramik Games saw its weekly revenue peaking at around $28.5K in mid-April before experiencing a decline to approximately $11.5K in mid-June. Weekly downloads fluctuated, initially increasing to over 6K in mid-April and then dropping to about 3.7K in mid-June, before a notable rise to over 7.2K by the end of June. Active users showed a gradual decrease from around 33.5K at the end of March to approximately 26.5K in mid-June, with a significant rebound to 33.6K by the end of June.
WWE SuperCard - Battle Cards by 2K had its highest weekly revenue of about $6K in late April, while the lowest was roughly $2.8K in mid-May. Downloads peaked in early April at just under 3K, with a low point of about 1.8K in late May. Active users remained relatively stable, hovering around 28K to 30K throughout the quarter.
Yu-Gi-Oh! Master Duel from KONAMI saw a significant drop in weekly revenue from around $10.2K in early April to approximately $1.2K by mid-June. Downloads followed a similar downward trend, decreasing from about 3.8K at the end of March to just over 900 by the end of June. Active users also declined steadily from around 10.4K at the end of March to approximately 5.9K by the end of June.
Yu-Gi-Oh! Duel Links, another title from KONAMI, experienced a peak in weekly revenue of approximately $8.4K towards the end of May. Downloads were relatively stable, with minor fluctuations, peaking at about 2.2K in early April and maintaining around 1.2K to 1.8K through the quarter. Active users fluctuated between 11K to 14K, showing a slight overall decrease by the end of June.
Plants vs. Zombies™ Heroes by Electronic Arts saw its weekly revenue peaking at around $1.3K in early April, with a decline to about $425 by the end of June. Weekly downloads remained consistent, fluctuating between 1K to 2K. Active users also showed relative stability, with numbers ranging from about 1.4K to 2.1K during the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.